


This can be used to your advantage, perhaps by luring enemies to City Guards, or using Command or Frenzy spells on enemies.

Moreover, no one is affected by difficulty but you. Summoned creatures are not affected by this penalty (i.e., a summoned skeleton will deal the same amount of damage to an enemy with the difficulty slider all the way up as they would with the slider all the way down). Moreover, enemy attacks deal six times the damage to the player, killing your character in 1/6 the hits. This means that one needs six times the amount of hits to kill the same hostile compared to normal difficulty.

You can set the game difficulty more accurately by changing the ini value of fDifficulty on "Documents\My Games\Oblivion\Oblivion.ini", for example fDifficulty=0.7500 would be 75% and so on. Difficulty does not affect the damage from poisons. This increases the difficulty of the game and should appeal to those players seeking a challenge.Īll that the difficulty slider actually affects is the amount of damage your attacks inflict on enemies and vice-versa. The Hardest Difficulty is set by moving the Difficulty slider on the Gameplay Settings page to the rightmost position.
